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Trava - teksturiranje u max-u

 
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njofra13



Joined: 02 Mar 2005
Posts: 12

PostPosted: 20.05.2005 12:42    Post subject: Trava - teksturiranje u max-u Add user to your forum ignore list Reply with quote

Pozdrav,

Testiram modeliranje okoliša oko kuće, za modele vegetacije koristim RPC plug-in ali imam problem s teksturiranjem trave jer mi se vidi ponavljanje mape. Da li netko ima ideju kako da teksturiram travu (površina trvanjaka 100×50) i da izbjegnem ponavljanje teksture trave.
Hvala,...
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sasac



Joined: 23 Jan 2004
Posts: 248
Location: Zagreb

PostPosted: 20.05.2005 13:08    Post subject: Add user to your forum ignore list Reply with quote

Za blize kadrove koristi "memory eating processor burning days of rendering" tutorial.
http://www.3dcafe.com/asp/tutorials/max/grass/grass.asp

Za dalje kadrove stavi noise map i obojaj ga zeleno.

Nemam 3dMax pri ruci, pa ne mogu detaljnije.
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njofra13



Joined: 02 Mar 2005
Posts: 12

PostPosted: 22.05.2005 09:45    Post subject: Add user to your forum ignore list Reply with quote

Havla ti, probat ću tutorial s link-a, jedini se bojim da zbog veličine terena mi se stroj ne sruši, ali treba definitivno probati...
Pozdrav!
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dino



Joined: 30 Mar 2005
Posts: 3

PostPosted: 26.05.2005 11:33    Post subject: Add user to your forum ignore list Reply with quote

Probaj ornatrix, shaghair ili neki drugi plugin za modeliranje kose...
Max 7.5 extension sadrzi hair&fur plugin koji je optimiziran za mentalray (render primitives), ako ti treba GI. Tutoriale imas na web-u...
jos jedan nacin su displace mape u mentalray-u... plohu displace-as sa noise mapom.
anyway, samo sa mapiranjem ces tesko dobiti vjeran prikaz.
nadam se da sam pomogao, ako imas pitanja tu smo... Smile
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